“At WMLN, not only did I learn the technical aspects of working in media, like setting up interviews and editing and making pieces air-ready, but I learned things like how to manage employees, how to deal with radio and music personalities and how to be professional in the face of those challenges.”
Sydney Lowe '98
- A Field of Dreams: Curry TV Student Spends Summer with NESN Red Sox Baseball Coverage
- John Fish Makes Case for Boston Olympics at Curry College Forum
- All 'Eye's Drawn to Curry's Newest Sculpture
- More News >
- Fox 25 to Broadcast 'College Tour' Live from Curry College
- Fall 2014 Open House
October 26 - November 2
- New York City Reception for Alumni, Parents and Friends
- More Events >
- You are here:
- Curry College - Home /
- Programs & Courses /
- Undergraduate Programs /
- Majors, Minors, and Concentrations /
- Concentrations /
- Video Game Studies
Video Game Studies
Video Game Studies is a concentration of the Communication major
The Video Game Studies concentration provides students with insight into the cultural phenomenon of gaming, its historical underpinnings and the economic and business aspects of this multi-billion dollar industry. Students will also explore scripting, story development, sound techniques and editing used in video gaming and other media industries.
The Digital/Video Gaming industry is expansive, with careers in development, design, marketing/PR, audio, scripting and more. It accounts for more than $52 billion in economic impact each year, worldwide. According to a report by Mass DIGI, nearly 70% of American households play games on everything from consoles to laptops to smart phones and mobile devices.
In Massachusetts, the Digital Game Industry represents as much as $2 billion in gross annual sales within the state's growing creative economy. More than 75 digital games companies attract and employ, directly and indirectly, more than 4,000 people-representing one of the larger digital games clusters in the nation. And each spring Boston hosts PAX East, a digital gaming conference that attracts nearly 70,000 professionals from around the world to Massachusetts.
While many know video gaming through home gaming devices like Xbox or PlayStation, there are numerous roles for gaming in medical, educational and corporate entities too. Researchers have effectively used gaming programs to help students learn challenging concepts in a more engaging way or to help train doctors to use high tech surgical devices.
Students with interests in marketing and public relations may also find aspects of this industry exciting to study, because promoting popular titles requires expertise in those areas as well.
Required (3 credits each):
COM 2640: Video Games: A Cultural History
COM 3645: Video Games: Theory and Analysis
COM 2761: Digital Video Editing
COM 2762: Digital Audio Production: Pro Tools
AC 2250: Game Creation I
COM 3450: Internship in Video Gaming
Choose one of the following 3 credit courses:
COM 2220 Screenwriting for Film and Television
COM 2476 Scriptwriting
Total: 21 Credits
For more information on this concentration, please contact the Video Games Studies Concentration coordinator, Dr. Robert MacDougall via email: email@example.com.