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Melissa Kagen received her Ph.D. from Stanford University in 2016, where she then taught for a year before spending 2017–2019 designing and teaching a new Game Design program at Bangor University in Wales. Her research focuses on walking simulators, indie games, critical play, postcolonialism and queerness in gaming, mechropolitics and death studies, and immersive performance. She has been published in Game Studies, Gamevironments, and Convergence: The International Journal of Research into New Media Technologies, as well as in German Quarterly, Opera Quarterly, and occasionally in popular outlets like The Guardian. Her book project, Wandering Games, is under contract with MIT Press. She serves as an associate editor of the Journal of Gaming & Virtual Worlds.